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Fall Research 2017: Week 17

This week, I continued research on implementing the text-to-speech feature for our game and decided that RT Voice, an asset in the Unity store, would be the best option. I also moved the code for our question set over to the new scene and added the example images given to us by our project leader. Additionally, after speaking with my partner, I determined that 3 additional sounds should be added to our game to account for the new obstacles, win screen, and lose screen.

During our team meeting, we discussed the game mechanics behind receiving the in-game tips and questions. For now, we determined that every 5 "good worms" eaten gives the player 1 tip, and there are 5 tips in total. After every tip, an new obstacle is introduced until all 5 tips are received. Then, the player moves into the review section where correct answers give them gold to buy health, but incorrect answers diminish their health. When a certain percentage of questions are answered correctly, they official complete that level. Next week, we will begin coding in the official tips and questions. Also, I will implement RT Voice and finish constructing the new questions scene.


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