Fall Research 2017: Week 18
This week, I began working on the questions scene for our game. This scene would provide the learning and review portion of the gameplay. Essentially, the goal is to research examples of phishing attacks and normal cyber activity, and require the player to identify these examples as either true or false. To accomplish this, I plan to collect images of both phishing and non-phishing attempts into an image array. The questions will also be placed into an array. Then, I will use a random number generator to determine which questions the player will asked each time they play the game. This will keep the learning section from becoming repetitive and broaden the data that can be collected regarding their performance. The following step after that is to tailor a new form of gameplay to determine when the player will receive a question.