Fall Research 2017: Week 19
This week, I continued my focus on developing the question scene for our game. I placed the images of potential phishing attempts into an image array and added an image component to the scene. Next, I entered the true and false questions into the script for the Questions Client component and made a relation to the images. The next step was to set up the gameplay for the questions scene. As a team, we decided on a shooter style game. The objective of this game is for the player to shoot a bomb at a set of coins, 5 of which will contain questions. First step is to import assets for the coins and add 2D colliders to trigger the questions when hit. Then, we must import assets for the cannon and bomb that will be fired at the coins. A script will need to be added each to give them the proper function of turning and firing.