Fall Research 2017: Week 16This week I continued working on the computer screen UI and worked on coding for the visualization of what the DDoS attacks looks like...
Fall Research 2017: Week 15This week I continued work on our 2nd game scene. The overall goal of this scene is to create a UI environment similar to a computer...
Fall Research 2017: Week 14This week, I continued working on the first scene for our game. I began by adding in new assets necessary to give the complete idea of a...
Fall Research 2017: Week 13This week I continued my work on our current scene for our DDoS game. Now that the assets are in place, I went in and began adding...
Fall Research 2017: Week 12This week I spent time putting together assets for our current game related to our research on DDoS. I created an office scene in Unity...
Fall Research 2017: Week 11This week I worked on setting up the layout of our office scene. The scene is intended to have different cubicle areas around with a...
Fall Research 2017: Week 10This week I spent time working on game ideas for our newest development. Currently, the idea that we have decided on as a group is a 3D...
Fall Research 2017: Week 7This week I spent the majority of my time research methods to automatically upload player data from our game to dropbox, as well as other...
Fall Research 2017: Week 6This week was my first week back since attending the Tapia conference. I had the opportunity to gain so much knowledge and understanding...